About Me
I’m a Staff Product Designer with over 10 years of experience creating customer-facing experiences, internal tools, technical workflows, and systems-heavy products. My background is in graphic design, and I’ve worked across construction tech, fintech, adtech, and healthcare.
I studied Graphic Design at the School of Visual Arts and began my career at small studios in New York, working on editorial layouts, marketing materials, and UI assets. While collaborating on the Hooked on Phonics app, I was introduced to UX design and became interested in how digital products are structured and used.
That curiosity led me to complete General Assembly’s UX immersive and shift into product design. Since then, I’ve focused on making complex tools easier to understand and use. I like supporting how people think and helping anyone interact with digital systems more naturally.
If you’re working on something interesting, feel free to reach out!